Ward {2}
At the beginning of combat on your turn, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Whenever a creature you control but don't own dies, return it to the battlefield under its owner's control and you draw a card.
Ward
Format Legality
Standard Not_legal
Pioneer Not_legal
Modern Not_legal
Legacy Legal
Vintage Legal
Commander Legal
Pauper Not_legal