Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
FlyingDouble strike
Format Legality
Standard Not_legal
Pioneer Legal
Modern Legal
Legacy Legal
Vintage Legal
Commander Legal
Pauper Not_legal