Backup 1, backup 1, backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)
Trample
Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.
BackupTrample
Format Legality
Standard Not_legal
Pioneer Not_legal
Modern Not_legal
Legacy Legal
Vintage Legal
Commander Legal
Pauper Not_legal