Equipped creature gets +0/+1.
As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
"A shield that makes the world tremble."
Equip
Format Legality
Standard Legal
Pioneer Legal
Modern Legal
Legacy Legal
Vintage Legal
Commander Legal
Pauper Not_legal