Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
As long as this creature is equipped, it gets +1/+1.
""It's hard to fight for the future if you can't see the way forward.""
Ward
Format Legality
Standard Not_legal
Pioneer Legal
Modern Legal
Legacy Legal
Vintage Legal
Commander Legal
Pauper Legal