Whenever a creature you control deals combat damage to a player, you may draw that many cards.
Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
"Those lucky enough to survive leave with greater perspective of their own importance."
Warp
Format Legality
Standard Legal
Pioneer Legal
Modern Legal
Legacy Legal
Vintage Legal
Commander Legal
Pauper Not_legal