When this enchantment enters, you become the monarch.
At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, this enchantment deals X damage to each opponent, where X is the number of creatures you control.
Format Legality
Standard Not_legal
Pioneer Not_legal
Modern Not_legal
Legacy Legal
Vintage Legal
Commander Legal
Pauper Not_legal