At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Format Legality
Standard Not_legal
Pioneer Legal
Modern Legal
Legacy Legal
Vintage Legal
Commander Legal
Pauper Not_legal